Stellaris vassal vs tributary. If you can win a war against them and get one of them vassalized or made a tributary, you can force them out of the federation and into your collection of subject empires. Stellaris vassal vs tributary

 
If you can win a war against them and get one of them vassalized or made a tributary, you can force them out of the federation and into your collection of subject empiresStellaris vassal vs tributary Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude

And the vassal's artisans get the same deal (-3 CG for the vassal, but +4 CG for you), so you also get more benefit out of their artisans as well (4+. Go to Stellaris r/Stellaris. There should be a tab that says something like:"Demand tribute" or "Demand subjugation". Would it be better to play as a megacorp and turn everyone into subsidiarys, or play as a regular militant empire, and turn everyone into…Vassal Specializations. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. Please help improve this article by adding citations to reliable sources. This page was last edited on 7 June 2023, at 04:39. Monetary tribute is 12. Question about vassal criminal syndicate. Neither. The option to change them back to a Vassal/Tributary doesn’t show. Build them up and let them get a fleet in proportion to yours. This is separate from the loyalty mechanic. Legacy Wikis. Description: This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Not once was I able to make another empire a vassal or tributary through diplomacy. Your vassals will then rebuild those depleted fleets so you don't have to. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. You get 1 influence point for each protectorate you have established. The second vassal everyone will want is the Scholarium, who provides a significant bonus to research potential and valuable science tribute. 25 influence. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. A vassal has still some use, even if their military support is questionable, e. There’s no natural way to swap without releasing them at one point. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. ago. I don't really use the espionage system to know enough though. R. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. Expand user menu Open settings menu Open settings menuIf you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. Go to Stellaris r/Stellaris. Player vassals don't. Doesn't add up. Midpoint between autonomous vassal and tributary. Vassals are even worse on higher difficulties, since no matter. Method 3: Make a Sector a Vassal. 10. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. Not sure, they disappeared at some point Upload Attachment File(s) attachedI generally leave vassals as vassals unless I need the land or they are completely opposed to me. Why can't I subjugate them as a protectorate/vassal? Related Topics Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. Vassalization request towards a Machine Intelligence empire. Tributary vs Vassals Stellaris Debate vassals can be integrated into your empire so you can eat them without claims or war. You don't have to be superior to them to use it. as a trading partner or a buffer zone. 1. I dunno man, but it seems OP. Having a protectorate gives . g. CalebS92. Maybe a future content patch or DLC dealing with internal politics (like the Political Events mod) could rework this feature, and add more vassal customization in addition to expanded diplomatic functions (e. Have your vassals all follow your doomstack. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. . You can't change it because they're not a vassal. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. < >The broken part is that you can get any contract, even one with a 75% tax on everything. ago. Get app Get the Reddit app Log In Log in to Reddit. During the 18th century, the Ottoman Empire controlled many vassal and tributary states such as the principalities of Wallachia and Moldavia, or. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…In vanilla if you can get an early tributary by say year 50 you’ve basically won. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. 84-0. jbroege • 7 yr. Vassal vs. How to make vassals/tributary. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. With the rework that means you can specialize your vassals Vassals Expanded and Reworked. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Stellaris is getting so many supra-national forms of governance, I'm getting a little confused. What you did also works if you can get the warscore. A vassal has still some use, even if their military support is questionable, e. A vassal has still some use, even if their military support is questionable, e. Conquest is better, but vassals are fun for role playing. 8] Subscribe. You can easily rename your capital system, and so, you can easily rename your subjects. After the war ends, my claims are…Apparently it wasn't like this for streamers playing just before release, so they changed something late and didn't bother to QA it. ago. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. Systems cannot be removed from a vassal. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. QA. Subsidiaries only pay energy, while tributaries pay both energy and minerals. Reply reply more reply. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). If this is only about turning a rebellious vassal loyal again, you can improve relations and make sure you have a (much) larger fleet than them. 0 pop growth update some people have been "vassal farming". but I have over a dozen planets in that. If not, make it a tributary (or if you need the extra economy). I blitzed through the overlord empire with tributary CB, so both the megacorp and overlord become my vassal. ago. Vassals can lead to scenario where your ships have to go through friend space to reach your other owned sectors. Legacy Wikis. Tributary 0 L-Sector / Grey Tempest 2 Customizations/Patching of Startnet. Wars are how mid-game and end-game borders are usually drawn. Though bear in mind, +5% resources with a 15% tax rate is. That said if you declared the war you should have had the option to choose between vassal and tributary. Since version 3. With the new changes and traditions in 1. I think it's common knowledge by now that AI vassal on higher difficulties is basically useless other than neutering a potential rival and prepping…Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. That large empire asked to become my vassal and I said yes just to experiment. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. If you got a particularly worthless planet, you can purge your own machines and fill it with the organics for a vassal. It's quite useless imo though. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. for instance), but for every ratio of "your researcher output vs. Find out how to make the best choice for your gameplay and roleplaying style based on tribute, expansion, and warfare. An overlord can spam the demands with no timer to exhaust all influence from their vassals. Firstly you need to be a recognised power so you can puppet and not just make a tributary. Rord64 Mar 18, 2018 @ 6:06am. Well it depends. The prospectorium isn't likely to default, the pops are producing more, and the contract will naturally go to. Continue browsing in r/Stellaris. Creating vassals is intergral to good tall play atm. which likely won't happen unless you declare war on. You can do this by either vassalizing or stacking minus empire size modifiers. Best. 7. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. ago. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. But we'll see. 6 comments. I’d acquired a few vassals already, and decided to integrate the one closest to me. Vassal cost 60 (NO MATTER THE SIZE!) while 3 planets cost roughly 90 warscore. Stellaris Wiki Active Wikis. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. In Stellaris you can research fusion reactors. Steps to reproduce the issue. Even egalitarians have a vassal type. Depending how you want to play, it is economically better to just conquer worlds, but you may have a. After that, you. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. And with federation DLC the hegemony makes vassals obsolete for puppet master style. Thread starter Seridor; Start date May 8,. No no it was the other way round. You are too far ahead with your Research. Is something wrong with getting Ai to become vassal/tributary/other ? Question I've just had a game where I could just demand other empires to become my vassal and it felt really really Easy. If you want to limet yourself to unmodded stellaris my only suggestion is: Dont bother. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. 1 Answer. 1. 1. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. Alien empires ruled by different primary species overlords with xenophobe govts should be more disloyal tooVassal produces 50 engineering, 15% would be 7 (think they round down 7. Only existing. Stellaris Dev Diary #318 - Announcing. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. Most importantly, some empires don't want to be a certain kinds of vassal types. would like to know too!! #1. Stellaris. YobaiYamete • Nihilistic Acquisition • 1 yr. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. When an AI empire is about to declare war it will first. -V0lD Voidborne • 1 yr. To make a tributary a vessel the correct way would be free them from a tributary>go to war with become vassal as a war goal. I play tall and use tributaries. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Stellaris 's Overlord expansion is out now, jamming the vast scifi grand strategy game even fuller with megastructures, story events and - as is Paradox's wont - more vassals. Meaning if you dont win fast enough, you can actually lose against it due to ticking warscore. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. Join. To request an empire to become your vassal, first, you will need to contact them via the diplomacy screen. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. Mar 1, 2011 265 498. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. This is good for the overlord, because 50% of X+Y is better than 50% of X, but also helps the tributary stay solvent because the 50% of Y they get to keep is covering the deficit that might otherwise exist if they were just 50% of X. Claims stuff on a different empire, make them a tributary. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. Feudal is also the only way I know thus far that makes a 1 system play through possible. Unhappy sectors will want to become tributaries. I was having a real fun game, to a point where i finally actually made it to the crisis and then i saw this. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. Edit: As another commenter mentioned, you can also declare a subjugation war on the overlord and gain everybody. May 11, 2016. Go to Stellaris r/Stellaris. In CK3, you can modify contracts whenever the hell you want, so long as you have the money/blackmail/whatever to do so. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. ago. I am pretty sure we had a commercial pact. As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. No impetus, no drive to do anything. PS4 •. Suppress those silly Xeno's but only for when playing tall. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the. imperialists) and ethos (individualist vs collectivist, etc). Report. Copyright © 2016 Paradox Interactive AB. This probably works best with wealth generation, 75% tax on a one system vassal would then be a 7. r/Stellaris • An idea for a new End Game Crisis. But they can reject renegotiations if they hate you and have the influence it is a pain just keep them loyal and they won't make you waste influence. Stellaris: Suggestions. A tributary turns into a vassal if it has something like 50% of your technologies researched. Seemose • 2 yr. A vassal has still some use, even if their military support is questionable, e. Else liberate as many planets as you can to split up their empire. 0 unless otherwise noted. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several. 37 votes, 46 comments. I have a big fleet advantage and it is gives me only +14. Correction: Only voluntary protectorates give you influence. Squeezing the most out of your vassals. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. Fluffy-Tanuki • 21 days ago. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. SnooStories8859. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. 5 I was wondering what peoples feelings are about vassals and tributaries and when it's better to use each. i have all the dlc and have tried restarting my game but idk what the. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Description. Stellaris Wiki Active Wikis. And pacifists make the best Triburaries. Plus, if you've gotten said protectorate by doing something like. its entirely onesided and hurts overlord more. Ps, the best way to increase loyalty is just to improve relations with envoys. -must first ask in diplomacy screen, then you have 1 year to declare war. Stellaris vassal vs tributary State subordinate to another state This article needs additional citations for verification. 2x probably). Okay, so I've just finished taking every single system and planet in an enemy's empire. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. #3. Having signed a pact with a foreign power, they are often at the whims and mercy of their overlord, forced to bend to whatever rules and regulations their liege wishes. Darvin3 • 3 yr. Vassal specialist types are suddenly not showing in either the propose subjugation or agreement negotiations menu. Presets have a list of default terms, and can have. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. 3 came out I find it to be rather difficult to get either of those options. Authors description: Exalted Domination – Vassals And Tributaries. They get 80% reduced tech costs on every tech you've researched. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. Death Diamond Oct 2, 2022 @ 5:44am. A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. as a trading partner or a buffer zone. 8. Voidborne •. Content is available under Attribution-ShareAlike 3. Rord64 Mar 18, 2018 @ 6:06am. The requirements for vassals and tributaries are sick. All Discussions. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. Originally posted by Revan Tair: Protectorate is way much better, than vassals. 75% taxes are completely broken. vassal researcher output" (combined with a % of your empire size that is researchers), there's. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. Vassal & Tributary management / overlord's orders / united voting. My Stellaris Mods: Dynamic Difficulty - Ultimate Customization Dynamic Difficulty : More Modifiers. It is far easier and faster than trying to conquer individual planets. r/Stellaris. Stellaris desperately needs a threaten mechanic. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. No big deal, in a current game as evangelizing zealots I’ve got 3 vassals: An ex-primitive empire I enlightened and let occupy the entire far north, a xeno separatist of said ex-primitives that I forcibly subjugated during a galactic war shortly after they gained their independence, and a same-species, two-system fringe sector I made a vassal. A union is a bit more complicated as it can refer to multiple terms, a political union has five categories. Less than the 10% it looks like, and requires you to spend the influence to get them up to 75% in the first place, and you can't just get consumer goods without spending effort and influence to tax a second. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. So open a second war. Nice! Remember to keep votes equal and not by diplomatic weight. Research costs are +150% for planets and 209% for pops. The use of vassal states continued. galadon3 Nov 27, 2017 @ 8:12am. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). 5% of annual income, manpower tribute is 25% of annual gain, and monarch point tribute is 1 per 33 developments (rounded down) and capped at. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each. Tributaries at least give you some basics. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. You're just too far behind. For Stellaris 2. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. Wars are how mid-game and end-game borders are usually drawn. In Stellaris, becoming a vassal of a regular empire means gameover 99% of the time. 30% science generation, for -50% fleet everything. Hence why it is bonkers that such an easily accessible AP allows you to outright eliminate this limitation, making civics like Feudal Society obsolete. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that you will be able to lower a 300 mandate requirement to less than 100 any time soon without any kind of war. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. GazOCee. Stellaris lacks the broad spectrum of victory conditions which could recognise the validity of the many different ways to play the game. So the differences are that Hegemons don't give any contribution to your empire like a Vassal or Tributary does, so in that sense they're a little weaker. The desciption of the bulwark dev diary implied they would need to rely on other to get income in rescources but there was no mention of a reduction in production of raw rescources or. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. Rinse and repeat and you'll end up with a bunch of hegemony members with high fleet contribution but also the AI bonuses to economy. Federation members keep difficulty bonuses. There’s no option to scroll. 166. Releasing a vassal opens those techs up for others to steal, and it creates an empire that could rival yours. Cult for easy edicts and feudal for the vassals. 98 vs 1. Only existing. Never rely on them for anything. Caveat If you're struggling with ethics divergence sometimes it's helpful to. Mar 29, 2022; Add bookmark #14. I want to know what's better, protectorate or tributary. Go into the diplomacy tab with the empire you wanna vassalize. It should be the same way in Stellaris: I should be able to cash in my loyalty, or influence, or whatever to modify contracts if I have the dough to spend. vassal liberation/secret fealty wars are radically stacked in favor of the overlord. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 8. Question about vassal criminal syndicate. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. This page was last edited on 7 June 2023, at 11:13. 5. 8boy09. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. FC - A protectorate becomes a vassal at 60%, a vassal becomes a protectorate (automatically) at 50%. 1 This mod adds some flavor to pirates. You can vassalize by liberating a group of systems, then vassalizing the resulting empire formed of those systems. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. Galactic Surveyors. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Overlord will be focusing heavily on the subject of. The overlord can't curtail their expansion, doesn't interfere in any of. 5 influence. All systems captured, one but one planet is occupied. Now. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. It can be useful to give land to vassals in war declarations. And that's it. Since they were the ones that started the request they can't decline. Correction: Only voluntary protectorates give you influence. The general rule of thumb i use regarding subjects, if the naval capacity is equivelant or higher, make it a vassal. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. You can right-click and explore any wormhole your science ship can reach, regardless of its territory. You have 2 options for war, vassalize or cede planets. My vassal Megacorp wasn't even opening branch offices. Nice. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. A disloyal vassal won't follow your fleets around during wartime. 806 14. I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. Tributaries cannot get integrated, so to get you tributary turn into a vassal you need to help them research faster. Content is available under Attribution-ShareAlike 3. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. 2. So unless you play on ensign difficulty the answer is yes. But if you're worried about taking everyone on at once, this way the vassals fight on your side during the war. That said, yes as they currently stand Vassals are incredibly powerful. Once a vassal hits the trust cap in an empire like this, release them. Its not a bug. Fluffy-Tanuki • 21 days ago. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. Join. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. They're a tributary. 0 unless otherwise noted. I've seen threads saying they weren't all that good. Copyright © 2016 Paradox Interactive AB. It depends on what you want from them. Trouble is War declaration is NOT an event stellaris automatically pauses for by default. Azunai Nov 27, 2017 @ 6:40am. If this is about shutting down criminal branch offices of a vassal; sorry there's no way aside from the normal: make sure to have enough enforcers to push crime down to 0 (not really difficult tbh). x and is still not updated with 3. Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. NumberIine. min. Ergo, you pick neither, and you pick a different vassal type instead- like a. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Vassals stay basically the same as they are now. They're a tributary. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. Once that has happened you should then be able to choose a specialisation. Best. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. r/Stellaris. Warfare. ago. • 3 days ago. I just was small, capped by my core planets, but with a good tech and good income. make every three planets above my cap into a new vassal. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer.